Reference
Espinosa, L. (2016). Seventh graders and sexism. In E. Marshall & Ö. Sensoy (Eds.), Rethinking popular culture and media (2nd ed., pp. 153–161). Rethinking Schools.
Reference
Espinosa, L. (2016). Seventh graders and sexism. In E. Marshall & Ö. Sensoy (Eds.), Rethinking popular culture and media (2nd ed., pp. 153–161). Rethinking Schools.
I decided to explore two digital tools that I have never used before, Padlet and Blooket. Even though I had never used either one myself, I felt like I was constantly hearing about them. Many of my co-workers talk about them, I see them mentioned online, and they see to come up often in conversations about classroom technology and student engagement. Since they seem so popular, I wanted to check them out.
Going into this, I assumed both tools would be more difficult to use than they really turned out to be. After exploring them, I found that they were pretty easy to navigate and each had its own purpose. Padlet felt more focused on collaboration and sharing ideas, while Blooket seemed designed to make learning more interactive through games.
After exploring Padlet I came to find that is basically an online collaborative board (similar to a website) where users can share ideas, resources, pictures, videos, and other content all in one place. I would describe it as a digital bulletin board where many people can add their contributions and interact.
Step 1: Create an Account
For the final project I am interested in exploring ideas related to student apathy and civic engagement in my 8th and 10th grade classrooms. One challenge I consistently notice is that many students do not necessarily feel disconnected from civics, but rather see it as something larger than them and beyond their influence. Government and democracy can feel like systems controlled by adults, politicians, institutions, or people with power, rather than by students and their communities. Students have demonstrated that they understand civic concepts for the purpose of completing assignments, but they do not always recognize how civic systems and decisions shape the realities they encounter every day, like school policies, community resources, social issues, and their rights. Because of this, they struggle to see themselves as individuals with agency or as people who can make meaningfulness change. My observations sometimes convey to me that students can become passive participants in civics education because democracy can feel like something that happens around them rather than something they can actively participate in.
While I am still brainstorming, I am leaning toward final project ideas that bolster student voice, participation, and how they are personally implicated in civics. I am considering creating opportunities for students that allow them to explore their civic identities and make stronger connections between classroom content and their lived experiences. It is my hope that my project helps students could reflect on questions related to the communities that have shaped them, the issues they care about, and where they observe power and decision-making in their daily lives.
I am not set on what tech I would use, but there are many platforms that I have not used before that I am planning to explore, such as NotebookLM, blogger, ClaudeAI, and more. I will do some more research and gain experience with these platforms to see how these tools might support inquiry, creativity, collaboration, and reflection in ways that align with my beliefs about learning. Ideas in the works include:
1. Digital We the People/ Congressional Simulation
As someone with a sociology background and genuine passion for it, I tend to read classroom experiences through a sociological lens, especia...